: Primarily 3ds Max for base modeling and architectural design, and ZBrush for high-frequency detailing and asset variation.
: Using Decimation Master to reduce high-resolution meshes to manageable base resolutions while preserving detail for extracting normal maps . : Primarily 3ds Max for base modeling and
Clear 11GB of space on your drive. You won't regret it. : Primarily 3ds Max for base modeling and
These tools are used to quickly iterate on variations of assets, allowing for fluid changes to the form without being constrained by initial topology. Repeating Features: : Primarily 3ds Max for base modeling and
And when I say "heavy hitter," I mean it literally. We are talking about an masterclass in world-building.