Based on available information, "RTGI 01702" is not a recognized standard software version or a specific high-quality download package. However, (Ray Traced Global Illumination) is a popular screen-space ray tracing shader created by Pascal Gilcher (also known as Marty McFly) for use with ReShade to enhance video game lighting.
| Issue | Cause | Solution | | :--- | :--- | :--- | | | The game uses a non-standard depth buffer. | Go to ReShade settings > "Add-ons" tab. Manually select the correct depth buffer texture (look for one labeled "Z," "Depth," or "Scene"). | | Massive FPS drop (below 30fps) | RT resolution is too high. | In the shader settings, reduce Resolution Scale from 1.0 to 0.5. This halves the ray count without much visual loss. | | White screen / No image | Depth buffer reversed. | In ReShade settings, check Reverse depth buffer or use the Copy depth buffer before clear option. | | Flickering shadows | Temporal anti-aliasing (TAA) conflict. | Disable in-game TAA or enable the TAA_LumaWeight function inside the RTGI code (advanced users only). | rtgi 01702 download high quality
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Continued optimization for the screen-space ray tracing algorithm. High Quality Usage Requirements Based on available information, "RTGI 01702" is not
or higher to access the download links for beta versions like 0.17.0.2. Once subscribed, users typically gain access to the Marty's Mods Discord (PGHub) where the latest zip files are hosted. Version 0.17.0.2 Highlights | Go to ReShade settings > "Add-ons" tab