The program supports specific command-line arguments for advanced users on GitHub Pages:
: Automatically assign original game titles from an internal database during the installation process . hdlbatchinstaller
| Feature | hdlbatchinstaller | Chocolatey | Winget | SCCM | |---------|--------------------|------------|--------|------| | | Excellent (local files) | Poor (requires repo) | Moderate | Excellent | | Dependency graph | Manual (JSON) | Automatic via nupkg | None | Advanced | | Learning curve | Low (text manifest) | Medium (PowerShell) | Low | Very High | | Cost | Free / Open source | Free tier available | Free | Expensive | | GUI Dashboard | No (CLI only) | Yes (Chocolatey GUI) | No | Yes | # hdlbatchinstaller
While other tools are abandoned, this one is actively updated to support the latest versions of , the core engine that actually talks to the PS2 hardware. Big Drive Energy: keep these tips in mind:
: Copy an entire library of games from one PS2 hard drive directly to another, or "cherry-pick" specific titles to transfer .
# hdlbatchinstaller.sh - v1.0 for host in $(cat lab_hosts.txt); do echo "Installing ModelSim on $host" scp modelsim_installer.run $host:/tmp/ ssh $host "/tmp/modelsim_installer.run --mode unattended \ --prefix /opt/mentor/modelsim \ --accept-license yes" ssh $host "echo 'export PATH=/opt/mentor/modelsim/bin:\$PATH' >> ~/.profile" done
If you are writing your own hdlbatchinstaller , keep these tips in mind: