Passives generally fall into four distinct categories. A balanced Warden must understand the interplay between these categories to survive the later floors.
Increases attack power (5–10%) at the cost of defense and evasion, unlocked by having higher Sadism levels than Masochism. karryn%27s prison passives guide
By treating Passives as the primary form of character customization, the Warden can conquer the prison floors with efficiency and style. Passives generally fall into four distinct categories
Triggered by sexual encounters. These often lower your resistance to certain attacks, increase desire, but can also unlock powerful "Energy" recovery skills once you've fully leaned into the sloot lifestyle. Strategy: The "Virgin/Pure" Fighter Build By treating Passives as the primary form of
: Unlocked by using specific attack types (Slash, Pierce, Blunt). For example, the Blunt Woman passive lowers attack skill costs but can make you more vulnerable to certain enemy types.
As a "Slut" build, you will lose stamina quickly. Focus on passives that refill your energy when enemies ejaculate or when you reach orgasm. Sadism vs. Masochism: