| Interaction | Description | Implementation Notes | |-------------|-------------|----------------------| | | Swipe left/right to cycle through the six views while the audio stays synced. | Unified timeline engine; low‑latency buffering per stream. | | Picture‑in‑Picture (PiP) Mode | Choose any two views to display simultaneously (e.g., GL + TH). | User‑configurable grid; adaptive bitrate for each pane. | | Hot‑Spot Tap | Tap objects in the scene (e.g., a bird) → pop‑up “Fact Card”. | AI object detection (YOLOv8) + knowledge graph backend. | | Time‑Travel Slider | Drag timeline to see “before/after” frames (e.g., sunrise‑to‑sunset). | Frame‑interpolation using optical flow for smooth playback. | | Community Annotation | Users can add notes, tags, or submit observations. | Moderated via crowdsourcing; data fed to partner research portals. | | VR Gaze‑Control | In VR mode, gaze direction selects view; dwell‑time triggers switch. | Integration with OpenXR; low‑motion sickness design. |
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