If Yuzu encounters a new shader during gameplay, it pauses for a fraction of a second to compile it, causing a visible micro-stutter The Solution: Shader Cache
You can technically find shader cache files shared by other users online. By right-clicking a game in Yuzu and selecting "Open Transferable Pipeline Cache," yuzu shaders
Sometimes, after a major Yuzu update or a GPU driver update, you might see "rainbow textures" or strange flickering. This usually means your old shader cache is no longer compatible with the new software. Right-click your game in the Yuzu list. Select . Restart the game to let it build a fresh, clean cache. Conclusion If Yuzu encounters a new shader during gameplay,
Navigate to: shader > opengl (or vulkan ) > transferable` Right-click your game in the Yuzu list
If you have a 6GB or lower VRAM card (GTX 1060, RTX 2060, RX 580), keep your shader cache lean. Delete it periodically and rebuild only the shaders for the specific area you are playing in.