Magazines Virtual Vixensl: Playboy

In the mid-90s, as 3D computer graphics evolved, video game protagonists began to achieve a celebrity status comparable to Hollywood stars. Playboy capitalized on this "tech-fetishism" by featuring computer-generated women in spreads that mimicked the magazine's traditional photography. Lara Croft Effect : The success of Tomb Raider proved that digital characters could be sex symbols. Gaming Crossovers

: One of the earliest notable "Virtual Vixens" blurbs, featuring characters like from Sega’s Fighting Vipers December 2004 Playboy Magazines Virtual Vixensl