"The Maker system is unbalanced. Why should ignoring famine give me more points? And why does the '-Xian-' prefix allow Liu Shan to summon lightning? This isn’t history; it’s an acid trip."
First, let’s break down the name. Unlike traditional strategy mods that focus on conquering China, Liu Shan Maker is a set in the final days of the Three Kingdoms (circa 260-263 AD). You play as Liu Shan, but with a twisted premise: you are not bound by history. The postfix -Xian- (meaning "Immortal" or "Transcendent" in Chinese) signifies a fantasy-infused ruleset, while -v1.07- marks the seventh major patch, bringing stability, new event chains, and an expanded "Maker" mechanic. Liu Shan Maker -v1.07- -Xian-
Following the death of Emperor Liu Bei in 223 AD, you are tasked with guiding his daughter, , to become a capable Empress of Shu Han. Your mission is to balance the internal growth of the princess with the external threats of Southern rebellions and the invading forces of Cao Wei. The narrative features roughly 150,000 words and 10 distinct endings based on your political and personal choices. Gameplay Mechanics "The Maker system is unbalanced
: Liu Shan Maker seems to be a software application or a tool designed for a specific purpose, possibly related to content creation, video editing, 3D modeling, or another form of digital content production. The version number (v1.07) suggests that it is a piece of software that is being actively developed, with this being the seventh version. This isn’t history; it’s an acid trip
Liu Shan Maker is an indie strategy-simulation game on that offers a unique, albeit simple, reimagining of the Three Kingdoms era. Version 1.07, titled