To ensure the game "works" at a stable 60 FPS, players generally use the following methods:
ffmpeg -i video_60fps.mp4 -itsoffset 0.1 -i video_60fps.mp4 -map 0:v -map 1:a -c copy fixed.mp4 hizashi no naka no real walkthrough video fix 60 work
He showed the audience how to inject a custom DLL and edit the To ensure the game "works" at a stable
A: Partially. You need to use Proton GE with DXVK_FRAME_RATE=30 environment variable, but that breaks the fix. For Steam Deck, use the native 30 FPS cap and accept the physics jitter. The “60 Work” is for Windows only. hizashi no naka no real walkthrough video fix 60 work