Oneshota Swordplay: Act- Hagokoro -v1.06- -excessm-
: It uses a distinct hand-drawn 2D aesthetic. Reviewers often point out that while the animations are fluid, the background assets can feel repetitive. Common Criticisms
brings refined combat mechanics and much-needed stability to Excess M’s stylish 2D action title. Whether you are a newcomer or a returning player looking to optimize your run, here is what you need to know to survive the gauntlet. What’s New in v1.06? The v1.06 patch focuses heavily on animation smoothing input responsiveness Frame Data Adjustments: Oneshota Swordplay ACT- Hagokoro -v1.06- -excessm-
Proceed?
For those looking to follow the developer or access the latest official builds, primarily maintains a presence on Ci-en , a Japanese creator support platform where fans can follow progress reports and download updates. : It uses a distinct hand-drawn 2D aesthetic
The final boss, known only as "The Grief," has a grab attack. In vanilla v1.06, the grab does 40 damage. In , the grab does 100 damage (instant kill). Furthermore, the boss's third phase introduces a screen-wide projectile bloom that mirrors Ikaruga's polarity system. Whether you are a newcomer or a returning